Onky

Onky

  • Onky : toy that cares.
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    Onky : toy that cares.
  • Onky: Ideation Sketched
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    Onky: Ideation Sketched
  • Onky: Plush prototypes
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    Onky: Plush prototypes
  • Onky: User Test with Kids
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    Onky: User Test with Kids
  • The new Onky - ready for market
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    The new Onky - ready for market
Onky: toy that cares.
¿Qué hace?

Onky is a soft toy that makes monitoring of children’s health less stressful and more fun. Children suffering from immunity related illnesses need constant monitoring of their vital sign and current methods are not pleasurable for the children or their parents

Inspiración

While interviewing parents of children with cancer, one parent mentioned that she "felt safer at the hospital than at home." This was because, at the hospital, there are people to take care of the child, but at home, the burden of responsibility falls on them. This is especially stressful when the immunity of the child is very low, requiring a check of their vital signs every few hours to detect infections.

This lead to an ideation process for potential solutions to this problem and the inspiration for this particular solution came while watching Disney's Big Hero 6 and its character Baymax.

¿Cómo funciona?

Onky at first glance is designed to be an adorably huggable soft toy. The design was conceptualised to evoke pet-like emotions, something a child could form a bond with and take care of as a companion.

Concealed inside the toy are sensors that measure the vital signs of the child. The first version has two sensors - a temperature and a heart-rate sensor, the two most important measurements that indicate the state of child's health. It was determined that a calibrated infrared sensor would be optimal for measuring temperature and a standard pulse sensor was used for measuring heart rate. The measurements from this sensors are wired to a processor (and Arduino board used for prototype) with a Bluetooth shield that transmits the data to a smartphone. A smartphone app has been developed that receives the measurements via Bluetooth and displays them in a neatly designed interface. The app also allows the parents to keep track of the history and trends of the data.

Etapas del desarrollo

When a parent mentioned during an interview that she felt safer at the hospital than at home, it really stuck with me. That's because the home has always been the safe haven for most of us and hospital the dreaded place. But for a parent of children with cancer, home is where the weight of responsibility and anxiety overwhelmed them.

This lead to an ideation phase through which a solution was conceptualised in the form of a toy that makes it easier for parents to measure vital signs of their child at home. This lead to an exploration on the form and functionality of such a toy. The ideas developed were iteratively detailed which eventually led to an early set of prototypes. What started with making clay models soon evolved into stitching plush toys with varying forms and the position of the sensors. These prototypes were presented to children to determine most suitable sensor positions and to test usability.

Electronic prototype using Arduino was built to test the feasibility of concepts with sensors along with an app that communicated with it. Once proof of concept was achieved, the plush and the complementary app has been redesigned for market appeal. The internal electronics are currently being detailed to print an integrated circuit board with sensors attached.

Awards

Best Concept Award for the course Advanced Concept Design, part of Masters programme at Faculty of Industrial Design Engineering at the Delft University of Technology.